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Gnoll Mutant
Medium aberration (augmented humanoid gnoll), CE
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Armor Class: 15
Hit Points: 32 (4 HD; 2d8+2d10+12)
Speed: 30 ft.
Initiative: 2
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STR: 15 (2) DEX: 14 (2) CON: 17 (3)
INT: 10 (0) WIS: 15 (2) CHA: 6 (-2)
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Saves: STR: 4 DEX: 2 CON: 5
    INT: 2 WIS: 4 CHA: 0
Skills: 2 + ability mod for (Perception, Stealth, Survival)
Languages: Gnoll
CR: 4(520 xp)
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Space: 5 / Reach: 5
Melee attacks:
mwk longsword +4 (1d8+2), slam +4 (1d8+2 plus disease)
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Special: deformed arm
Feats: Cleave, Iron Will, Power Attack, Weapon Focus (longsword)
Environment: warm plains or deserts (the Mana Wastes)
Organization: solitary, pair, gang (3-9), or tribe (16-28 plus 1 wasteland lord of 5th level)
Treasure: NPC gear (masterwork breastplate, masterwork longsword, other treasure)
Source: Inner Sea Bestiary

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